The new bounding box system works really well 😁 (the issue would be to get people to go back and update their chars accordingly but no matter)

also i have a few very minor nitpicks regarding animations:

  • I think stair climbing could look more natural if characters did their walk animation uninterrupted instead of jumping maybe
  • When jumping forward, characters should do their "jumping forward" animation from frame 1 (currently they do their neutral jump animation first for a few frames) then maybe go into their fall animation
  • just nitpicks tho

Well most other games i played usually have 1 or rarely 2 air dashes before touching the ground (like mega man x, cuphead, hollow knight), tho i think that would be a bit awkward for flying characters to need to go back to the ground to get another dash.
So i think a cooldown system might be more applicable in general. As an example of how to know when the cooldown is ready, hollow knight has a special dash with a cooldown that lasts a few seconds indicated with a particle effect (it's the one where he turns all black)
1742780752_hwdash.gif
A stamina system could be good too, i just think it would need more work behind it and how it would apply to other mechanics, but that's up to you

hi i recorded some gameplay with my brother and figured i'd share them (they're hidden videos btw)
i think the most relevant ones are 1,2 and 7

i'm the one on the left

here i showcase richter belmont and do a super mega instakill dash attack

here my brother air dashes unto the sky and uh does this

nothing much happens in this one but there's a part at the end where some funny collision stuff happens

here i try to get out of a hole and my brother dies and then spins

here we have a gruesome battle to the death

here we try to push each other to see what happens and then we go to spain without he a

tenia a estos dos juntando polvo desde 2019 y decidí hacerles un remaster

de paso publico a los viejos para que no se pierdan

nuevos:
https://www.txori.com/forum/doc/2/17270 … kennew.zip

viejos:
https://www.txori.com/forum/doc/2/17270 … kenold.zip

1726797729_ryuyken.gif