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Thanks for taking the time to see my character.
I agree with what you say about the animation of
walk and maybe correct it.
As for the attack animations, I was based on attacks from "Dark Souls".
I wanted to mimic the forward momentum generated by the character in the game.
and finally the animation of the winner.
It moves to the right because the giant fist did not enter the frame. (XD)
I think it is a small detail, I do not think it is necessary to change it.
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