Hello, so I have a few ideas that I think would make the fights more fun to play and more cool to watch.

My first idea is Vanishing, and it will teleport the player close to the opponent. The button combination used will be similar to the dash attack, which will be [>> + Defense], and the place where the player teleports will be around the opponent and based on where you press the dash, such as pressing up and teleport above the opponent's head, and when pressing down the player will teleport under the opponent. Vanishing will cost a bar of ki. An attack will happen if the player presses [Attack] right after Vanishing, and that attack will be a dash attack. The attack costs no ki. That attack can be canceled out of by pressing [Defense], which will always vanish the player behind the opponent, and the canceled Vanish will have all the same properties of the normal Vanish(Also being able to use a dash attack by pressing [Attack] and canceling that attack by pressing [Defense]), but the canceled Vanish will cost half a bar of ki(To create Vanish chains), but it can change it if you want to balance it out.

My second idea is Burst, and it will cause the player to explode with ki, and knock back the opponent if they are close or deflect a ki blast(Only vulnerable to supers and all specials). If two people Burst at the same time, they will both be knocked back. This move should be performed with [Attack+Defense], and cost a bar of ki. The animation will be similar to the dash but with a big circle which looks like the character's aura surrounding the character.

My third and final idea is Superdash, where the player dashes and automatically heads towards the opponent, similar to DBFZ. The superdash has an attack that will also be able to guard break, like the dash attack. The superdash will head towards the opponent until it either is canceled, countered or the superdash attack has landed. To initiate it, You use [>>+Attack+Defense] to superdash, and it will cost half a bar of ki. The ways to counter it include a dash attack, a ki blast or all specials. The player can cancel a superdash from a dash or a ki blast/super. If two people Superdash at the same time, then it will result in a melee clash(The one that happens if both players do a dash attack). The animation of a superdash is also similar to a dash but with the charging ki aura around the character.

These are just ideas that I came up with, feel free to use and change my ideas however you like to match with the your liking, and I hope you will add these features.