After pressing the Dragon Ball in the title credits and seeing Shenron, I think a great addition would be the option to toggle infinite health or energy for either player during matches. For example, pressing ‘1’ or ‘2’ keys could activate or deactivate infinite health/energy for Player 1, while ‘3’ or ‘4’ would do the same for Player 2.

This feature would make matches more customizable and fun. Players could extend fights for as long as they like, experiment with fighting opponents who never run out of health without constantly having to go in and out of the versus menu. It would be especially useful for characters who unlock new transformations after losing health, so this way, once they transition to the next stage (Lv.3 or beyond), players could restore their health and enjoy a full, uninterrupted fight.

It’s a small quality of life change, but it would add a lot of replayability and creativity for both solo and couch play with friends. To keep things balanced, the feature could simply be disabled for online matches, or online play could be blocked when cheats are turned on.

Thank you for considering this idea, it’s a simple tweak, but one that could really enhance the fun and flexibility of versus mode.

Once you summon Shenron, infinite HP and KI are already available directly from the Versus screen...

I know, but I mean just adding that extra degree of control and freedom to just mess around more handedly. Just a small quality of life tweak which can make a difference. Especially with characters in specific forms/attires that you'd want to fight in without worrying about their health being very low. Also helps when you are using the current infinite health bars, you can't access the higher levels of characters due to their health bar being infinite.

But that's all my reasons! 💭👌