ahora cuando un luchador carga un especial y otro se pone a sus espaldas ya no puede evitar ser objetivo del ataque especial
1766886393_captura_de_pantalla_2025-12-27_224354.png
1766886417_captura_de_pantalla_2025-12-27_224418.png

Thanks. This might come from the code changes related to exporting FX from the engine in the last release.
I tested it with Goku’s Spirit Ball, and it does the same thing. So this is coming directly from the Ki Bomb class, which is better than having to crawl through the code looking for errors. I’m on it.

All right. So the problem is present with all ki attacks that are created before launch (ex: Destructo Disk).
That narrows the problem down. I’m on it.

And it is corrected 😎

Reopen:

Now the fire angle is wrong and the ki attacks will never touch the enemy... 😭

And it's corrected again 😎

(the fix is ugly but it works 🥸)