Something I noticed while playing is that, when shooting a Ki-Wave (like a Kamehameha) using a character that cannot fly, the Ki-Wave stays in place while the character keeps falling. Leading to stuff like this.
This doesn't look quite great. While it'd make more sense for the character to keep falling, I think it'd be better if, when shooting a Ki-Wave mid-air, your fighter would stay in that spot until the attack lands, rather than falling down to the ground.
That way the character wont be far away from the Ki-Wave like in that image.
Of course, this is only a graphical thing, I don't think it's a "Must fix right now" kind of thing.
(Also I left this in Discussion because I can't quite tell if it's a glitch/unintended, that's why I called it a 'suggestion')
Traducción para los que hablan español: Creo que los personajes que no pueden volar deberían detenerse al disparar un Kamehameha en el aire, en vez de seguir cayendo.
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