Un clip expresa más que 1000 palabras:
Zeno-Sama Beyblade
- Gkuro elige a Hit y realiza Time Skip.
- Se termina el Time Skip y Zeno-sama empieza a dar vueltas en su propio eje.
- Después de un rato Zeno-sama cae al suelo SIN ser golpeado.
Additional Info: En el resto de ocasiones que se utilizó Time Skip NO ocurrió el bug y funcionó apropiadamente.
That's a fun one.
If the fighter is rotating, that means he has enough wounds to fall. But since its coordinates doesn't update, that means the connection between both of you lags severely from time to time.
A reminder of that bug: https://www.facebook.com/Txori.com/vide … 1052630047
It is possible that this bug has been fixed by the rotation manually set to 0:
https://www.txori.com/forum/viewtopic.php?id=4194
It needs to be tested.