I was thinking of a small option in combat.
What does it consist of?
The character with the flight ability can choose whether to fly or simply walk around the stage.
How would it work in the game?
The character (We'll call him Tori) has the ability to fly, but, once Tori hits the ground, he will switch to walking mode. This will allow Tori to do 1 jump from the ground.
All Tori has to do is jump 2 times in a row or simply jump into the air to take flight again.
Why add this?
It is simply giving players the option to fight however they want.
So, it's functioning similarly to BASTON.
I'm not sure if that's a good thing... It could significantly change the game, and I'm uncertain whether it would be an improvement. Plus, the AI really struggles with deciding when to jump 😀
I understand, this might be a feature that not everyone likes, and the AI might be too confusing in combat.
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