Vegeta y Super 17 cuando lanzan su Ki Sabe hacia abajo, aparece por encima de sus manos, cuando debería estar más abajo.
Y Hildegarn parece que se está comiendo el Choque de Poderes. 🤣
Yes, it is possible that I made some little errors while feeding the 538 fighters x 3 fx positions = 1614 coordinates into the game.
If you find other problems, just list the fighter with the firing angle (up, down, straight). No need to post a screenshot for each one 😉
Okey okey, disculpe si mí post fue ofensivo, mí intención claramente no fue esa, sino la de informar sobre el error.
He encontrado algunos personajes más, así que me gustaría saber si esta es la manera indicada de informar sobre estos errores de coordenadas:
Zahha: (Down)
Goku SS False (Kaioken): (Down)
¿Esta manera es la ideal?
No worries, I didn’t mean to sound offended. I’m not. Maybe it comes from the translation to spanish. I added a lot of coordinates, so there will definitely be bugs 😅
Your listing is perfect as it is, or even using arrows if you prefer:
Zahha ↘️
Goku SS False (Kaioken) ➡️
Hildegarn ➡️↘️↗️
If there are too many errors in a given direction, then there might be a problem with how I calculate the fx position from the coordinates. So don’t bother listing all the characters if that happens 😉
Edit:
After thinking about it, unless the fx position problem is really obvious (like with Hildegarn), don’t waste your time on it. Players will report it after the release anyway.
I just verified Vegeta Vilainous. The coordinates are correct. So the calculus to position the FX is wrong.
No need to list errors for now.
All right, there was no way it could have worked: the function handling the FX position was correct, but it was never called before firing...
Now, about the giants. I checked Hirudegarn’s fire FX positions, and they’re fine. Let’s see what’s going on in the code 🧐
Edit:
I tested many giants, and only Hirudegarn seems broken. It has nothing to do with the transformation, since Great Ape Super Saiyan works. I’m still investigating.
Edit 2:
It actually comes from the transformation. Great Ape fires his Ki blast from the exact spot between the first and second forms. But Hirudegarn has no coordinates for his first form, so the later forms keep using the coordinates from the first one...
And it's totally corrected. There shouldn't be that much FX position errors now 😎