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I dunno if it's a bug or it wasn't given to him yet but I'll post this anyway🤷♂️

I played the games too. The KI waves differ depending on the moveset we have. But the blasts never change

I really love this idea👀. And I think small KI blasts get reflected automatically from us if we're on max KI. Just like how it happens in Budokai Tenkaichi 3

Lol, those funny interaction will need to be fixed😂 but it is a very effective and could be good defensive option

It could also lead to some rush attacks being able to go through Ki waves like Frieza's Nova strike

https://dragonball.fandom.com/wiki/Electric_Shock

Here's some characters who can use it 🙂

There's also Glorio
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Idk if it counts too but Omega Shenron has electricity on his back
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Tien's Betrayal.

P1: Tien DBS (5 HP and KI)
COM: Goku, Vegeta,Gohan, Picollo, Gotenks, Krillin, Dende, Popo and Beerus (1 HP, 3 KI)

Map: Hyperbolic Time Chamber

Description: What if Chiaotzu was killed and Tien was betrayed and trapped in the Hyperbolic Time Chamber for 1000 years?

I know this is a weird idea but remember that weird photo of God Tien weeks ago? It's a meme in the community nowadays where they say that what if Tien would be betrayed and locked in the chamber for 1000 years and he returns for revenge and kills everyone. I thought the meme could be a funny and bizzare addition 😀

I have a small suggestion to this matter

How about the infinite option is separated from the rest? By that, I can choose to have inifnite hp/ki while my gauges limit is 3 for example

Steps:
1: use a self-destruction character and charge their special meter
2: use self-destruction and charge it a couple of KI gauges
3: click X before explosion

Result: you'll fire a KI Wave based on the amount of KI you consumed on self-destruction. But it will appear as if you launched a 5-gauges KI wave

Sometimes I want to land a dash attack at the enemy but i have a special point and a special dash attack so I end up landing it instead. so how about if we want to land a dash attack, we just do a press. but to do the special one, we hold the attack button for a short while

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Lol, I found many words writte incorrectly recently 😀. Idk why I'm searching them but it's fun

The special attack's blue gauge is supposed to disappear when we recieve a point. which is when we reach 100%. But when the gauge is filled to 99% (since the blue gauge is still there), we still recieve a point

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It's at 99% (since if I punch or do a small ki blast it will be 100 and then the blue gauge disappeares) but I still got the point

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The challenge already exists. Txori just didn't give it a description so I suggested it

"The Strongest Swordsman in History VS The Strongest Swordsman of Today."

"The Strongest Swordsman in History VS The Strongest Swordsman of Today."
The description is a reference to a manga panel of Gojo vs Sukuna battle from Jujutsu Kaisen
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Update: I've seen that the same happens to all characters that has up and down special attacks if they are in a map where they can only jump in
Same happens with KI waves but when they land when X is being held when they were mid-air, they change the position to the normal

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I get why his ki wave and specials changes in each form, but I don't think his KI Blasts should change too since they always remained yellow in the game

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Since he jumps when we click up, his super charging pose is the jumping one if we charge the attack before he lands
But if we wait until he lands, he does his real pose
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