Currently, fighters who deal a lot of damage (like Goku SSJ5) fill their SP gauge faster than weaker fighters (like Saibaman).
After playing for a while, I think that’s completely unjustified : it makes the strong fighters way too overpowered, even though they already are because of the stupid power level numbers.

So I’m thinking of making the SP gauge fill at the same rate for every fighter.
Something like:

  • 1 hit = 1 point
  • 1 dash = 2 points
  • 1 ki attack = 1 point
  • 1 ki wave = 2 points

The numbers need testing, but you get the idea.

What do you think about that?

I think it's a great idea, I think it would make the game more fun!

estoy totalmente de acuerdo, ésta nivelacion hará que los combates sean mucho más entretenidos, yendo más al lado de la habilidad del jugador y no del poder de personaje.
Ahora una cuestión: Si inyectó más energía al Ki Wave ¿Conseguiré más puntos?