A lot has happened lately. While the world feels like it’s falling apart, I’ve been quietly building the new version of Omeganaut for over two years.

Social media, though… it’s become a mess. Just opening Twitter or Facebook drains me. But since that’s still where things live and grow, I’m trying to step back into it.

So if you’d like to help, it costs nothing to like, share, or leave a comment: and it truly makes a difference 💫

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This morning, I added a quick transition between the menu and gameplay in Omeganaut. It’s rough, but already gives that nice thrill of piloting a powerful, slightly wonky spaceship 🚀

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Let’s go destroy an enemy base on a purple moon. Levels in Omeganaut are short but intense. You’ll get a breather only before choosing your destiny, or in death.

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Interestingly enough, Bluesky is doing quite well, and I get in touch with a lot of interesting people.
Facebook is filled with Dragon Ball Devolution fans who are now in their 30s.
And Twitter is seriously broken... 😅

In case you were wondering: yes, I grew up on Return of the Jedi, recorded straight from TV onto VHS 💥

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In addition to the smoke and the music layers, I added simple animations to the HP gauge in Omeganaut for some extra bling-bling ✨

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